Vanguard
A lantern-knight who wades into the thick of it. Sweeping combos, heavy armour, a shield that answers every blow.
A voxel co-op roguelite for one to four players on one screen. Pick a hero, grab some friends and a few gamepads, and fight your way down through six shifting acts.
LIVE Halloween event
All October, a haunted new act creeps into the rift. Fight through spider-webbed groves full of witches and skeletons, then face the Hollow Horseman, a rider with a burning jack-o'-lantern for a head.


While the event is on, Pumpkin Hollow turns up in your runs about twice as often as other acts.

Spiders, witches, skeletons and more, each with its own way of fighting.

Beat the Hollow Horseman once to unlock the pumpkin-head skin for every hero on your account.
The game
Short, punchy runs that are easy to start and hard to put down. You fight, you pick, you grow stronger, and the rift throws something new at you.

Plug in up to four gamepads and everyone shares one screen. Fight side by side, cover each other, and share every hard-won pick.

Every cleared room offers three augments. Stack lightning on lightning, chain poison into explosions, or turn your wolves into a stampede. No two runs play the same.

Each act has its own enemies, its own way of fighting and a guardian waiting at the bottom. After every guardian, pick which of two gates to take next.

Weapons are the only loot, and they equip themselves when they're better. You spend your time fighting, not sorting through a backpack.
Heroes
Every hero has a weapon, a skill, a dash and an ultimate. Swap between their two builds at camp whenever you like.
A lantern-knight who wades into the thick of it. Sweeping combos, heavy armour, a shield that answers every blow.
A wild-wood hunter. Fast on her feet, deadly at range, never alone for long.
A scholar of the old lights. Fragile, and the most dangerous thing in any room.
A masked killer from the lantern-less streets. Blindingly fast, paper thin, merciless.
A smith from the deep forges. Slow, heavy swings that shake the floor.
A sky-knight of the old towers. Long reach, quick feet, falls on foes from above.
Keeper of the road-lamps. Throws flares, mends friends, and walks the dark unafraid.
The lantern's last shadow. Wide, cruel sweeps; it feeds on what it cuts down.
Lantern Haven
Between runs, the camp is yours to wander. Spend your embers, change heroes, or just take a breather with your friends.

Meet every hero in person and step onto their rune to switch.

A tavern with a bard, darts, arm-wrestling and a dance floor.
Free vs full game
The free version is the whole game with four heroes. No ads, no timers, no energy bars.
Play right now in your browser
Everything in Free, plus
Controls
FAQ
Yes. The free version has four heroes and every act, mode and feature. The full game adds the other four heroes for a single $5 payment when it launches. There are no ads and nothing else to buy.
No. You can play straight away and your progress saves in your browser. A free account keeps your progress in the cloud so you can play on any computer, and puts your name on the Omen leaderboards.
A computer with a recent version of Chrome or Edge. A keyboard and mouse is enough; Xbox, PlayStation and most other gamepads work too. Phones and tablets aren't supported yet.
Co-op is local: everyone plays on the same screen. Plug in a gamepad and press A or Start to join. Up to four players can play at once.
Not built in yet. For now you can play with friends far away through screen-sharing tools like Parsec.
Open Options and set Graphics to Low, or cap the frame rate. On most laptops the game already picks a lighter setting by itself.
That's the plan. The full game is coming to Steam later at the same price.